_crate = _this select 0;

while {true} do 
{
	clearMagazineCargo _crate;
	clearWeaponCargo _crate;
	_crate addWeaponCargo ["ACE_ALICE_Backpack", 80];
	_crate addWeaponCargo ["ACE_Backpack_ACU", 80];
	_crate addWeaponCargo ["ACE_Backpack_FL", 80];
	_crate addWeaponCargo ["ACE_Backpack_Multicam", 80];
	_crate addWeaponCargo ["ACE_Backpack_Olive", 80];
	_crate addWeaponCargo ["ACE_Backpack_US", 80];
	_crate addWeaponCargo ["ACE_Backpack_Wood", 80];
	_crate addWeaponCargo ["ACE_CharliePack", 80];
	_crate addWeaponCargo ["ACE_CharliePack_ACU", 80];
	_crate addWeaponCargo ["ACE_CharliePack_ACU_Medic", 80];
	_crate addWeaponCargo ["ACE_CharliePack_FLORA", 80];
	_crate addWeaponCargo ["ACE_CharliePack_Multicam", 80];
	_crate addWeaponCargo ["ACE_CharliePack_WMARPAT", 80];
	_crate addWeaponCargo ["ACE_Coyote_Pack", 80];
	_crate addWeaponCargo ["ACE_Coyote_Pack_Black", 80];
	_crate addWeaponCargo ["ACE_Coyote_Pack_Flora", 80];
	_crate addWeaponCargo ["ACE_Coyote_Pack_Multicam", 80];
	_crate addWeaponCargo ["ACE_Coyote_Pack_Wood", 80];
	_crate addWeaponCargo ["ACE_FAST_PackEDC", 80];
	_crate addWeaponCargo ["ACE_FAST_PackEDC_ACU", 80];
	_crate addWeaponCargo ["ACE_VTAC_RUSH72", 80];
	_crate addWeaponCargo ["ACE_VTAC_RUSH72_ACU", 80];
	_crate addWeaponCargo ["ACE_VTAC_RUSH72_FT_MEDIC", 80];
	_crate addWeaponCargo ["ACE_VTAC_RUSH72_OD", 80];
	_crate addWeaponCargo ["ACE_VTAC_RUSH72_TT_MEDIC", 80];
	sleep 600;
};